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Wednesday, June 13, 2012
3D Pills: A Rendering Adventure
Recently I have been modeling/ rendering medical, health, and fitness related content at work. This week I decided to work on some medication since it has so many uses for different health related content. It has been quite the adventure! First I started off by modeling the capsules, bottle, and cap in 3ds Max. This was not too difficult. Modifiers came in very handy. Next I wanted to make the materials and lighting very photo realistic. For this project I chose to use Vray as my render engine.
In the first render I was happy with the material and lighting on the pills but the cast shadows were way too strong and the lighting in the rest of the scene was very dark. Also the pill vile was lacking an authentic plastic appearance.
So here I fabricated a pharmaceutical label in Photoshop which came out very nice and created a sliced tube that wraps around the pill vile to apply the label to. This gave it a feeling that it is actually a sticker rather then just applying the material directly to the vile.
I am very happy with the results of this project. I still want to give the label another treatment to make it more paper like and maybe light the background a little bit more but other than that I feel this is a very professional quality render. If I really feel like getting wild I might add some focal distance to the camera. Sometimes achieving this quality can take a lot of time and energy; however, I suggest that you go for it in everything that you do because seeing the majesty of the end result is a great feeling. Also, the more you practice Photo Realism the quicker you will get at achieving results like this!